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TMS320C6713B: TMS320C6713 包含了头文件#include <csl_cache.h> 且能在函数中找到函数原型 但是编译器提示不认识 CACHE_wbInvL2 函数

Part Number:TMS320C6713B

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/*********************************************************************************
* Copyright 2003 by SEED Electronic Technology Ltd.
* All rights reserved. Property of SEED Electronic Technology Ltd. *
* Designed by: Hongshuai.Li *
*********************************************************************************/
/* FILENAME…… DEC6713_EDMA.c
* DATE CREATED.. 21/12/2004
* LAST MODIFIED. 21/12/2004
*——————————————————————————
* This program uses the timer to trigger EDMA events. These events in turn
* trigger linked EDMA parameter tables to fill a ping pong buffer structure.
* On running the program you'll note that the program bounces between the ping
* and pong buffers filling each with a value that comes from the source.
* (Note: This example runs with CACHE enable).
\******************************************************************************/
#include <csl_cache.h>

//#include <stdio.h>

#include <csl.h>

#include <csl_edma.h>
//#include <csl_timer.h>
//#include <csl_irq.h>
//#include <DEC6713.h>

/*—————————————————————————-*/
/* Pick which EDMA transfer completion interrupt we want to use */
#define TCCINTNUM 10

/* define the constants */
#define BUFF_SZ 256 /* ping-pong buffer sizes in # of ints */
#define FCPU 150000000 /* CPU clock frequency */
#define SRATE 8000 /* data sample rate (simulated w/timer */
#define TPRD (FCPU/(4*SRATE)) /* timer period */
#define TRANSFER_CNT 20 /* Transfer count */

/* Create the buffers. We want to align the buffers to be cache friendly */
/* by aligning them on an L2 cache line boundary. */
#pragma DATA_ALIGN(ping,128);
#pragma DATA_ALIGN(pong,128);
#pragma DATA_ALIGN(outbuff,128);
int ping[BUFF_SZ];
int pong[BUFF_SZ];
int outbuff[BUFF_SZ];

/* These two variables serve as the data sources for this example. */
/* Also want to align these on a cache line boundary since they */
/* sources of EDMA transfers. */
#pragma DATA_ALIGN(ping_data,128);
#pragma DATA_ALIGN(pong_data,128);
static int ping_data;
static int pong_data;

/* global variable used to track the ping-pong'ing */
static int pingpong = 0;

volatile int transferCount = 0;

extern far void vectors();

void setupInterrupts(void);
void stopEdma(void); /* function used to stop EDMA */

/*————————————————————————-*/
/* declare the CSL objects */
TIMER_Handle hTimer; /* Handle for the timer device */
EDMA_Handle hEdma; /* Handle for the EDMA channel */
EDMA_Handle hEdmaPing; /* Handle for the ping EDMA reload parameters */
EDMA_Handle hEdmaPong; /* Handle for the pong EDMA reload parameters */
EDMA_Config cfgEdma; /* EDMA configuration structure */

/* Create the EDMA configuration structure for ping transfers */
EDMA_Config cfgEdmaPing = {
EDMA_OPT_RMK( /* Making Options parameter register – EDMA_OPT */

EDMA_OPT_PRI_LOW, /* Priority levels for EDMA events:-
EDMA_OPT_PRI_LOW – Low priority EDMA transfer
EDMA_OPT_PRI_HIGH – High priority EDMA transfer*/

EDMA_OPT_ESIZE_32BIT,/* Element size :-
EDMA_OPT_ESIZE_32BIT – 32 bit word
EDMA_OPT_ESIZE_16BIT – 16 bit word
EDMA_OPT_ESIZE_8BIT – 8 bit word */

EDMA_OPT_2DS_NO, /* Source dimension :-
EDMA_OPT_2DS_NO – 1-dimensional source
EDMA_OPT_2DS_YES – 2-dimensional source */

EDMA_OPT_SUM_NONE, /* Source address update mode :-
EDMA_OPT_SUM_NONE – Fixed address mode
EDMA_OPT_SUM_INC – Increment address mode
EDMA_OPT_SUM_DEC – Decrement address mode
EDMA_OPT_SUM_IDX – Address modified by element
index or frame Index */
EDMA_OPT_2DD_NO, /* Destination dimension :-
EDMA_OPT_2DD_NO – 1-dimensional source
EDMA_OPT_2DD_YES – 2-dimensional source */

EDMA_OPT_DUM_INC, /* Destination address update mode :-
EDMA_OPT_DUM_NONE – Fixed address mode
EDMA_OPT_DUM_INC – Increment address mode
EDMA_OPT_DUM_DEC – Decrement address mode
EDMA_OPT_DUM_IDX – Address modified by element
index or frame Index */

EDMA_OPT_TCINT_YES, /* Transfer complete interrupt :-
EDMA_OPT_TCINT_NO – Indication disabled
EDMA_OPT_TCINT_YES – Indication enabled */

EDMA_OPT_TCC_OF(TCCINTNUM),/* Transfer complete code */

EDMA_OPT_LINK_YES, /* Linking of event parameters
EDMA_OPT_LINK_NO – Disabled
EDMA_OPT_LINK_YES – Enabled */

EDMA_OPT_FS_NO /* Frame synchronization
EDMA_OPT_FS_NO – Channel is element/array
synchronized
EDMA_OPT_FS_YES – Channel is frame synchronized*/
),
EDMA_SRC_OF(&ping_data),/* Source address register
&ping_data – source address */

EDMA_CNT_OF(BUFF_SZ), /* Transfer count parameter
BUFF_SZ – buffer sizes in # of ints */

EDMA_DST_OF(ping), /* Destination address parameter
ping – destination address */

EDMA_IDX_OF(0x00000004),/* Index parameter */

EDMA_RLD_OF(0x00000000) /* Count reload/link parameter */
};

/* Create the EDMA configuration structure for pong transfers */
EDMA_Config cfgEdmaPong = {
EDMA_OPT_RMK( /* Making Options parameter register – EDMA_OPT */

EDMA_OPT_PRI_LOW, /* Priority levels for EDMA events:-
EDMA_OPT_PRI_LOW – Low priority EDMA transfer
EDMA_OPT_PRI_HIGH – High priority EDMA transfer */

EDMA_OPT_ESIZE_32BIT,/* Element size :-
EDMA_OPT_ESIZE_32BIT – 32 bit word
EDMA_OPT_ESIZE_16BIT – 16 bit word
EDMA_OPT_ESIZE_8BIT – 8 bit word */

EDMA_OPT_2DS_NO, /* Source dimension :-
EDMA_OPT_2DS_NO – 1-dimensional source
EDMA_OPT_2DS_YES – 2-dimensional source */

EDMA_OPT_SUM_NONE, /* Source address update mode :-
EDMA_OPT_SUM_NONE – Fixed address mode
EDMA_OPT_SUM_INC – Increment address mode
EDMA_OPT_SUM_DEC – Decrement address mode
EDMA_OPT_SUM_IDX – Address modified by element
index or frame Index */
EDMA_OPT_2DD_NO, /* Destination dimension :-
EDMA_OPT_2DD_NO – 1-dimensional source
EDMA_OPT_2DD_YES – 2-dimensional source */

EDMA_OPT_DUM_INC, /* Destination address update mode :-
EDMA_OPT_DUM_NONE – Fixed address mode
EDMA_OPT_DUM_INC – Increment address mode
EDMA_OPT_DUM_DEC – Decrement address mode
EDMA_OPT_DUM_IDX – Address modified by element
index or frame Index */
EDMA_OPT_TCINT_YES, /* Transfer complete interrupt :-
EDMA_OPT_TCINT_NO – Indication disabled
EDMA_OPT_TCINT_YES – Indication enabled */

EDMA_OPT_TCC_OF(TCCINTNUM),/* Transfer complete code */

EDMA_OPT_LINK_YES, /* Linking of event parameters
EDMA_OPT_LINK_NO – Disabled
EDMA_OPT_LINK_YES – Enabled */

EDMA_OPT_FS_NO /* Frame synchronization
EDMA_OPT_FS_NO – Channel is element/array
synchronized
EDMA_OPT_FS_YES – Channel is frame synchronized*/
),
EDMA_SRC_OF(&pong_data),/* Source address register
&ping_data – source address */

EDMA_CNT_OF(BUFF_SZ), /* Transfer count parameter
BUFF_SZ – buffer sizes in # of ints */

EDMA_DST_OF(pong), /* Destination address parameter
ping – destination address */

EDMA_IDX_OF(0x00000004),/* Index parameter */

EDMA_RLD_OF(0x00000000) /* Count reload/link parameter */
};

/*—————————————————————————-*/
void main(){

/*Set the CCFG register of Cache to default value*/
*(int *)0x01840000 = (*(int *)0x01840000 & 0x00000000);

/* initialize the CSL library */
CSL_init();

/* Initialize DEC6713 board */
DEC6713_init();
/* initialize the input source data */
ping_data=0x00000000;
pong_data=0x80000000;

/* Since these variables are the source of an EDMA transfer, we */
/* need to flush them out of the cache since we just wrote to them. */
CACHE_wbInvL2(&ping_data, 4, CACHE_WAIT);
CACHE_wbInvL2(&pong_data, 4, CACHE_WAIT);

/* Let's disable/clear related interrupts just in case they are pending */
/* from a previous run of the program. */
setupInterrupts(); /* defined below */

/* Although not required, let's clear all of the EDMA parameter RAM. */
/* This makes it easier to view the RAM and see the changes as we */
/* configure it. */
EDMA_clearPram(0x00000000);

/* Let's open up a timer device, we'll use this to simulate input events */
/* at a given sample rate. */
hTimer = TIMER_open(TIMER_DEV1, TIMER_OPEN_RESET);

/* Lets open up the EDMA channel associated with timer #1. */
hEdma = EDMA_open(EDMA_CHA_TINT1, EDMA_OPEN_RESET);

/* We also need two EDMA reload parameter sets so let's allocate them */
/* here. Notice the -1, this means allocate any availale table. */
hEdmaPing = EDMA_allocTable(-1);
hEdmaPong = EDMA_allocTable(-1);

/* Let's copy the ping reload configuration structure to an */
/* intermediate configuration structure. */
cfgEdma = cfgEdmaPing;

/* Let's initialize the link fields of the configuration structures */
cfgEdmaPing.rld = EDMA_RLD_RMK(0,hEdmaPing);
cfgEdmaPong.rld = EDMA_RLD_RMK(0,hEdmaPong);
cfgEdma.rld = EDMA_RLD_RMK(0,hEdmaPong);

/* Now let's program up the EDMA channel with the configuration structure */
EDMA_config(hEdma, &cfgEdma);

/* Let's also configure the reload parameter tables in the EDMA PRAM */
/* with the values in the configuration structures. */
EDMA_config(hEdmaPing, &cfgEdmaPing);
EDMA_config(hEdmaPong, &cfgEdmaPong);

/* Configure up the timer. */
TIMER_configArgs(hTimer,
TIMER_CTL_OF(0x00000200),
TIMER_PRD_OF(TPRD), /* timer period */
TIMER_CNT_OF(0)
);

/* Enable the related interrupts */
IRQ_enable(IRQ_EVT_EDMAINT);
EDMA_intDisable(TCCINTNUM);
EDMA_intClear(TCCINTNUM);
EDMA_intEnable(TCCINTNUM);

/* Enable the EDMA channel */
EDMA_enableChannel(hEdma);

/* Finally, enable the timer which will drive everything. */
TIMER_start(hTimer);

while(transferCount <= TRANSFER_CNT); /* waiting for interrupts */
}

/*—————————————————————————-*/
void processbuff(int arg){

int *inbuff;
int x;
printf("\n %2d -",transferCount);
if (pingpong){

/* If pingpong is 0, then we own the ping input buffer */
inbuff = ping;
printf(" Ping ");

}else{

/* If pingpong is 1, then we own the pong input buffer */
inbuff = pong;
printf(" Pong " );

}

transferCount++;
/* Now let's process the input buffer, for simplicity, we'll */
/* just copy it to the output buffer. */
for (x=0; x<BUFF_SZ; x++) {
outbuff[x] = inbuff[x];
}

/* If this example is enhanced to actually do something with the
output buffer such as DMA it somewhere, you will want to flush
it out of the cache first. */
CACHE_wbInvL2(outbuff, (BUFF_SZ << 2), CACHE_WAIT);

/* Since we're done processing the input buffer, clean it from cache,
this invalidates it from cache to ensure we read a fresh version
the next time. */
CACHE_clean(CACHE_L2,inbuff,(BUFF_SZ << 2));
}
/*—————————————————————————-*/

/************************************************************************\
name: SetInterruptsEdma

purpose: Sets up interrupts to service EDMA transfers

inputs: void

returns: void
\************************************************************************/
void setupInterrupts(void)
{
IRQ_setVecs(vectors); /* point to the IRQ vector table */

IRQ_nmiEnable();
IRQ_globalEnable();

IRQ_map(IRQ_EVT_EDMAINT, 8);
IRQ_reset(IRQ_EVT_EDMAINT);

} /* End of SetInterruptsEdma() */

/************************************************************************\
name: Interrupt Service Routine c_int08

purpose: ISR to service EDMAINT. vecs.asm must be modified to include
c_int08 entry.

inputs: n/a

returns: n/a
\************************************************************************/
interrupt void
c_int08(void)
{
/* Clear the pending interrupt from the EDMA interrupt pending register */
EDMA_intClear(TCCINTNUM);

/* Perform ping-pong */
pingpong = (pingpong + 1) & 1;

/*Exit from the program if certain no of transfres are done*/
if (transferCount >= TRANSFER_CNT)
{
TIMER_pause(hTimer);
stopEdma();
TIMER_close(hTimer);
printf ("\nDone…..");
exit(0);
}

/* Based on if we ping'ed or pong'ed, we need to set the EDMA channel */
/* link address for the NEXT frame. */
if (pingpong){
/* Currently doing pong so setup next frame for ping */

/* Modify the input data source, this just simulates */
/* the input data changing. */
ping_data++;

/* Rememer to flush this variable out of the cache */
/* since it's the source of an EDMA transfer */
CACHE_wbInvL2(&ping_data, 4, CACHE_WAIT);

/* Now filling pong so set link to ping */
EDMA_link(hEdma,hEdmaPing);

}else{
/* Currently doing ping so setup next frame for pong */

/* Modify the output data source, this just simulates */
/* the input data changing. */
pong_data++;

/* Rememer to flush this variable out of the cache */
/* since it's the source of an EDMA transfer */

CACHE_wbInvL2(&pong_data, 4, CACHE_WAIT);
/* Now filling ping so set link to pong */

EDMA_link(hEdma,hEdmaPong);

}
processbuff(0);
return;

} /* end c_int08 */

/************************************************************************\
name: stopEdma

purpose: Stops the EDMA service.

inputs: void

returns: void
\************************************************************************/
void stopEdma(void) {

/*Disable interrupts, close EDMA channel before exit of the program*/
IRQ_disable(IRQ_EVT_EDMAINT);
EDMA_RSET(CCER,0x00000000);
EDMA_disableChannel(hEdma);
EDMA_intDisable(TCCINTNUM);
EDMA_intClear(TCCINTNUM);

EDMA_close(hEdma);
EDMA_resetAll();
EDMA_RSET(CIPR,0xFFFFFFFF);
EDMA_RSET(ECR,0xFFFFFFFF);
}

/******************************************************************************\
* End of main.c
\******************************************************************************/

Shine:

请问在工程属性里是否有添加csl库?

,

? ?:

有的

,

Shine:

这是添加.h头文件,C:\ti\C6xCSL\lib_3x库文件要按照下面的步骤添加。 https://e2e.ti.com/support/tools/code-composer-studio-group/ccs/f/code-composer-studio-forum/612994/ccs-adding-external-library

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